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Settings Economy
ekudram edited this page Sep 12, 2026
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The Economy Settings tab configures the virtual currency system used by viewers to interact with your RimWorld game. This includes coins for purchases and karma for tracking viewer behavior.
- Purpose: Initial coin balance for new viewers
-
Default:
100 - Range: 0 - 100,000
- Recommendation: 50-200 for balanced start
- Purpose: Coins earned per active viewing minute
-
Default:
10 - Range: 1 - 100
- Effect: Higher values = faster economy, more purchases
- Purpose: Bonus coins for channel subscribers
-
Default:
5 - Range: 0 - 50
- Formula: Base Reward + Subscriber Bonus
- Purpose: Bonus coins for VIP viewers
-
Default:
3 - Range: 0 - 50
- Formula: Base Reward + VIP Bonus
- Purpose: Bonus coins for moderators
-
Default:
2 - Range: 0 - 50
- Formula: Base Reward + Mod Bonus
- Purpose: Initial karma value for new viewers
-
Default:
100 - Range: 0 - 1,000
- Balance: Higher values encourage positive behavior
- Purpose: Lowest possible karma value
-
Default:
0 - Range: -1,000 - 1,000
- Effect: Prevents viewers from going too negative
- Purpose: Highest possible karma value
-
Default:
200 - Range: 0 - 10,000
- Effect: Caps how positive karma can get
-
Default:
0(off). Karma does not decay over time unless you raise the rate (RICS 1.49).
- Purpose: Time required to be considered "active" for coin rewards
-
Default:
30minutes - Range: 1 - 1,440 minutes (24 hours)
- Purpose: Prevents AFK viewers from earning coins
- Purpose: Custom name for your currency
-
Default:
💰 -
Examples:
-
coins,credits,points -
💰,⚡,⭐ -
spacebucks,caps
-
- Appears In: Chat messages, balance displays, store
- Starting Coins: 100
- Base Coin Reward: 10
- Subscriber Bonus: 5
- VIP Bonus: 3
- Mod Bonus: 2
- Starting Karma: 100
- Min Karma: 0
- Max Karma: 200
- Active Minutes: 30
- Currency Name: 💰
- Starting Coins: 50
- Base Coin Reward: 20
- Subscriber Bonus: 10
- VIP Bonus: 5
- Mod Bonus: 3
- Starting Karma: 100
- Min Karma: 0
- Max Karma: 150
- Active Minutes: 15
- Currency Name: coins
- Starting Coins: 200
- Base Coin Reward: 5
- Subscriber Bonus: 3
- VIP Bonus: 2
- Mod Bonus: 1
- Starting Karma: 100
- Min Karma: 0
- Max Karma: 300
- Active Minutes: 60
- Currency Name: credits
Starting Coins: 0 Base Coin Reward: 8 Subscriber Bonus: 4 VIP Bonus: 2 Mod Bonus: 1 Starting Karma: 50 Min Karma: -100 Max Karma: 500 Active Minutes: 45 Currency Name: caps
Karma tracks viewer behavior and influences:
- Event Access: Some events require minimum karma
- Command Restrictions: Negative karma may limit certain commands
- Roleplay Element: Encourages positive community interaction
- Increases: Positive interactions, helpful behavior
- Decreases: Negative events, disruptive commands
- Resets: When viewers leave and return
- Start with Balanced Economy settings
- Monitor purchase frequency for first week
- Adjust Base Coin Reward if viewers can't afford items
- Consider Slower Economy to prevent spam
- Increase Active Minutes to 45-60
- Use karma limits for event cooldowns
- Use Faster Economy to encourage participation
- Lower Active Minutes to 15-20
- Higher starting coins to jumpstart interaction
-
Sci-Fi:
credits,units,energy -
Fantasy:
gold,silver,gems -
Fun:
cookies,bananas,nugs - Custom: Your community inside jokes
- Global Settings - Configure command prefixes and cooldowns
- Event Settings - Set karma requirements for events
- Store Editor - Price items according to your economy
- Viewers can afford 1-2 items per hour
- No single viewer dominates purchases
- Steady karma progression
- Variety of commands being used
- Too Fast: Lower Base Coin Reward by 2-5 points
- Too Slow: Increase Base Coin Reward by 2-5 points
- Spam Issues: Increase Active Minutes
- Karma Issues: Adjust min/max ranges
Next: Game Event Settings - Configure event cooldowns and karma requirements