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Pull requests: GregTechCEu/GregTech-Modern
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Use holders for GT content registration on 1.21
1.21
1.21.1
ignore changelog
PR should not be added to the changelog.
Ignore Version Sync
Do not append this issue to the version sync issue tracker.
Release: API - X.0.0
Major Breaking Refactors that MUST be in a API-Breaking Release
Tests: Passed
Game Tests have passed on this PR
type: refactor
Suggestion to refactor a section of code
#5358
opened Aug 29, 2026 by
gustovafing
Member
•
Draft
Fix LCE constantly ticking when it has fuel but no lubricant
1.20.1
Release: Patch - 0.0.X
Smaller changes that either are bug fixes or very minor tweaks.
Tests: Passed
Game Tests have passed on this PR
type: bugfix
General bug fixes
#5356
opened Aug 27, 2026 by
DilithiumThoride
Contributor
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Small bits of 1.21 cleanup
1.21
1.21.1
ignore changelog
PR should not be added to the changelog.
Ignore Version Sync
Do not append this issue to the version sync issue tracker.
Release: Patch - 0.0.X
Smaller changes that either are bug fixes or very minor tweaks.
Tests: Passed
Game Tests have passed on this PR
type: refactor
Suggestion to refactor a section of code
#5353
opened Aug 27, 2026 by
gustovafing
Member
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Fix numerous bugs in the prospector fluid mode
1.20.1
Release: Patch - 0.0.X
Smaller changes that either are bug fixes or very minor tweaks.
Tests: Passed
Game Tests have passed on this PR
type: bugfix
General bug fixes
#5348
opened Aug 25, 2026 by
jurrejelle
Contributor
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1 of 2 tasks
Skip zero-amount ingredients when computing parallel ratio
1.20.1
#5347
opened Aug 25, 2026 by
winli84354
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1 of 2 tasks
Fix Item Collector Range Tooltip
1.20.1
Release: Patch - 0.0.X
Smaller changes that either are bug fixes or very minor tweaks.
type: bugfix
General bug fixes
#5344
opened Aug 24, 2026 by
Excavon
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1 of 2 tasks
Coalesce Base Predicate counts + information into record and make MultiPredicate have counts
1.20.1
type: refactor
Suggestion to refactor a section of code
Chanced spoilage
1.20.1
Release: Major - 0.X.0
Releases focused on Content, changes to gameplay; While maintaining mostly API stability.
Tests: Passed
Game Tests have passed on this PR
type: feature
New feature or request bundled for a 0.X.0 Update
#5341
opened Aug 23, 2026 by
TarLaboratories
Contributor
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Add Magnetic Golden Carrot
1.20.1
Release: Major - 0.X.0
Releases focused on Content, changes to gameplay; While maintaining mostly API stability.
Tests: Passed
Game Tests have passed on this PR
type: feature
New feature or request bundled for a 0.X.0 Update
#5340
opened Aug 23, 2026 by
TarLaboratories
Contributor
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Terminal Autobuilding
1.20.1
Do Not Merge
DO NOT MERGE THIS PR YET!
Release: Major - 0.X.0
Releases focused on Content, changes to gameplay; While maintaining mostly API stability.
Tests: Passed
Game Tests have passed on this PR
type: bugfix
General bug fixes
#5337
opened Aug 23, 2026 by
jurrejelle
Contributor
•
Draft
4 of 9 tasks
Rare Earth Line Update
1.20.1
Admin Merge
Requires Specialized Merge Permissions -Ask Org Admin to merge
Do Not Merge
DO NOT MERGE THIS PR YET!
Release: Major - 0.X.0
Releases focused on Content, changes to gameplay; While maintaining mostly API stability.
Tests: Passed
Game Tests have passed on this PR
type: refactor
Suggestion to refactor a section of code
#5333
opened Aug 22, 2026 by
Ghostipedia
Member
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1 task done
Plungers empty Fluid Pipes
1.20.1
Release: Patch - 0.0.X
Smaller changes that either are bug fixes or very minor tweaks.
Tests: Passed
Game Tests have passed on this PR
type: bugfix
General bug fixes
#5332
opened Aug 22, 2026 by
DilithiumThoride
Contributor
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Cache pipe shapes by connection mask
1.20.1
Release: Patch - 0.0.X
Smaller changes that either are bug fixes or very minor tweaks.
type: bugfix
General bug fixes
#5327
opened Aug 21, 2026 by
Marsietiss
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1 of 2 tasks
Fix Adv Fluid Void copy/pasting wrong and having its void limit clamped
1.20.1
Release: Patch - 0.0.X
Smaller changes that either are bug fixes or very minor tweaks.
Tests: Passed
Game Tests have passed on this PR
type: bugfix
General bug fixes
#5325
opened Aug 21, 2026 by
DilithiumThoride
Contributor
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Tweaked steam boilers to have lower fuel consumption when fully heated.
1.20.1
#5302
opened Aug 17, 2026 by
Archengius
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1 of 2 tasks
Fix simulated recipe matching causing visible side effects
1.20.1
#5299
opened Aug 16, 2026 by
Archengius
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1 of 2 tasks
Reworked recipe group color to not be stored on recipe instance
1.20.1
Do Not Merge
DO NOT MERGE THIS PR YET!
#5298
opened Aug 16, 2026 by
Archengius
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1 of 2 tasks
Reworked optical computation transfer logic to correctly handle simulated case.
1.20.1
Release: Patch - 0.0.X
Smaller changes that either are bug fixes or very minor tweaks.
type: refactor
Suggestion to refactor a section of code
#5296
opened Aug 15, 2026 by
Archengius
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1 of 2 tasks
Fix some Programmed Circuit c0 behaviors
1.20.1
Release: Patch - 0.0.X
Smaller changes that either are bug fixes or very minor tweaks.
Tests: Passed
Game Tests have passed on this PR
type: bugfix
General bug fixes
#5281
opened Aug 12, 2026 by
DilithiumThoride
Contributor
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Limit unstackable item throughput in pipes
1.21
1.21.1
#5263
opened Aug 8, 2026 by
screret
Contributor
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1 task done
Clean up nullability within material system
1.20.1
Do Not Merge
DO NOT MERGE THIS PR YET!
Release: API - X.0.0
Major Breaking Refactors that MUST be in a API-Breaking Release
Tests: Passed
Game Tests have passed on this PR
type: refactor
Suggestion to refactor a section of code
#5253
opened Aug 6, 2026 by
gustovafing
Member
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Clean up dynamic data injection
1.21
1.21.1
#5250
opened Aug 5, 2026 by
screret
Contributor
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1 task done
Implement GT's enchantments
1.21
1.21.1
#5249
opened Aug 5, 2026 by
screret
Contributor
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1 task done
Reorganize GT's custom tag keys
1.20.1
#5240
opened Aug 4, 2026 by
screret
Contributor
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1 task done
Better data- and worldgen handling (1.21.1)
1.21
1.21.1
#5217
opened Jul 31, 2026 by
screret
Contributor
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1 task done
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