Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
7 changes: 4 additions & 3 deletions addons/ai/stringtable.xml
Original file line number Diff line number Diff line change
Expand Up @@ -57,7 +57,7 @@
<Italian>Impossibile schierare tutte le unità - non ci sono abbastanza posizioni libere</Italian>
<Czech>Nelze obsadit všechny jednotky - nedostatek pozic</Czech>
<Portuguese>Incapaz de guarnecer todas as unidades - não há posições o suficiente</Portuguese>
<Japanese>全てのユニットを歩哨にできません - 空きスペース無し</Japanese>
<Japanese>全ユニットは立哨に出来ません - 空きスペースが不足</Japanese>
<Korean>모든 유닛 배치 불가 - 공간이 충분하지 않음</Korean>
<Spanish>No se pueden guarnecer todas las unidades - no hay suficientes posiciones</Spanish>
<Chinesesimp>无法驻扎所有单位--没有足够的位置</Chinesesimp>
Expand Down Expand Up @@ -250,7 +250,7 @@
<German>Sichtbarkeit überprüfen</German>
<Polish>Sprawdź Widoczne</Polish>
<Korean>표시 확인</Korean>
<Japanese>射線権威</Japanese>
<Japanese>可視性の確認</Japanese>
<Spanish>Verificar visible</Spanish>
<Chinesesimp>检查瞄准线</Chinesesimp>
<Chinese>檢查瞄準線</Chinese>
Expand All @@ -275,6 +275,7 @@
<Chinesesimp>武器开火</Chinesesimp>
<Chinese>武器開火</Chinese>
<French>Arme à feu</French>
<Japanese>武器の射撃</Japanese>
</Key>
<Key ID="STR_ZEN_AI_FSM">
<English>FSM</English>
Expand Down Expand Up @@ -406,7 +407,7 @@
<German>Zielen mit der Waffe</German>
<Polish>Celowanie Bronią</Polish>
<Korean>무기 조준</Korean>
<Japanese>武器照準</Japanese>
<Japanese>武器の照準</Japanese>
<Spanish>Punteria del arma</Spanish>
<Chinesesimp>武器瞄准</Chinesesimp>
<Chinese>武器瞄準</Chinese>
Expand Down
11 changes: 11 additions & 0 deletions addons/comments/stringtable.xml
Original file line number Diff line number Diff line change
Expand Up @@ -4,46 +4,57 @@
<Key ID="STR_ZEN_Comments_Comments">
<English>Enable comments in Zeus</English>
<German>Aktiviere Kommentare im Zeus</German>
<Japanese>Zeus でコメントを有効にする</Japanese>
</Key>
<Key ID="STR_ZEN_Comments_Comments_Description">
<English>Allow creating comments in Zeus.</English>
<German>Erlaube das Erstellen von Kommentaren im Zeus.</German>
<Japanese>Zeus でコメントを作成できるようにします。</Japanese>
</Key>
<Key ID="STR_ZEN_Comments_3DENComments">
<English>Show 3DEN comments in Zeus</English>
<German>Zeige 3DEN-Kommentare im Zeus</German>
<Japanese>Zeus で 3DEN コメントを表示します</Japanese>
</Key>
<Key ID="STR_ZEN_Comments_3DENComments_Description">
<English>Show 3DEN comments in Zeus.</English>
<German>Zeige 3DEN-Kommentare im Zeus an.</German>
<Japanese>Zeus で 3DEN コメントを表示します。</Japanese>
</Key>
<Key ID="STR_ZEN_Comments_3DENCommentColor">
<English>3DEN comment color</English>
<German>Farbe der 3DEN-Kommentare</German>
<Japanese>3DEN コメントの色</Japanese>
</Key>
<Key ID="STR_ZEN_Comments_3DENCommentColor_Description">
<English>Color of 3DEN comments in Zeus.</English>
<German>Farbe der 3DEN-Kommentare im Zeus.</German>
<Japanese>Zeus での 3DEN コメントの色。</Japanese>
</Key>
<Key ID="STR_ZEN_Comments_AllowDeleting3DENComments">
<English>Allow deleting 3DEN comments</English>
<German>Erlaube Löschen von 3DEN-Kommentaren</German>
<Japanese>3DEN コメントの削除を許可します</Japanese>
</Key>
<Key ID="STR_ZEN_Comments_AllowDeleting3DENComments_Description">
<English>Allow any Zeus to delete 3DEN comments.</English>
<German>Erlaube jedem Zeus das Löschen von 3DEN-Kommentaren.</German>
<Japanese>すべての Zeus で 3DEN コメントを削除できるようにします。</Japanese>
</Key>
<Key ID="STR_ZEN_Comments_ShowCommentInZeus">
<English>Show comment in Zeus</English>
<German>Zeige Kommentar in Zeus</German>
<Japanese>Zeus でコメントを表示します</Japanese>
</Key>
<Key ID="STR_ZEN_Comments_ShowCommentInZeus_Description">
<English>If selected, this comment will be shown in Zeus.</English>
<German>Wenn ausgewählt, wird dieser Kommentar in Zeus angezeigt.</German>
<Japanese>選択すると、このコメントが Zeus に表示されます。</Japanese>
</Key>
<Key ID="STR_ZEN_Comments_LockPosition">
<English>Lock position</English>
<German>Position sperren</German>
<Japanese>位置をロック</Japanese>
</Key>
</Package>
</Project>
1 change: 1 addition & 0 deletions addons/compat_ace/stringtable.xml
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,7 @@
</Key>
<Key ID="STR_ZEN_Compat_ACE_OpenMedicalMenu">
<English>Open Medical Menu</English>
<Japanese>医療メニューを開く</Japanese>
</Key>
<Key ID="STR_ZEN_Compat_ACE_HideModules_Description">
<English>Hides duplicate modules added by ACE Zeus. Requires display reload.</English>
Expand Down
13 changes: 13 additions & 0 deletions addons/editor/stringtable.xml
Original file line number Diff line number Diff line change
Expand Up @@ -496,50 +496,63 @@
</Key>
<Key ID="STR_ZEN_Editor_MoveCamToSelection">
<English>Focus Object Mode</English>
<Japanese>オブジェクトフォーカスモード</Japanese>
</Key>
<Key ID="STR_ZEN_Editor_MoveCamToSelection_Description">
<English>Behaviour for "Move camera to selected entity" with an object selected.\nDefault: Base game behaviour.\nAlternate: 20 m above and behind object.\nCQB: Top-rear of object bounding box, useful for units inside buildings.\nAlternate + CQB: Switch between views on subsequent activations.</English>
<Japanese>オブジェクトを選択した状態での"カメラを選択した物体に移動"する際の動作。\nデフォルト: 基本ゲームの動作。\n代替: オブジェクトの20m上方後方。\nCQB: オブジェクトの境界ボックスの上後方。建物内にいるユニットに便利です。\n代替 + CQB: 二回以上実行した場合に視点をCQBに切り替えます。</Japanese>
</Key>
<Key ID="STR_ZEN_Editor_MoveCamToSelection_Alternate">
<English>Alternate</English>
<Japanese>代替</Japanese>
</Key>
<Key ID="STR_ZEN_Editor_MoveCamToSelection_CQB">
<English>CQB</English>
<Japanese>CQB</Japanese>
</Key>
<Key ID="STR_ZEN_Editor_MoveCamToSelection_AlternateCQB">
<English>Alternate + CQB</English>
<Japanese>代替 + CQB</Japanese>
</Key>
<Key ID="STR_ZEN_Editor_SetUnitPosUp">
<English>Switch Stance to Standing</English>
<German>Haltung auf aufrecht umschalten</German>
<Japanese>姿勢を立ちに切り替え</Japanese>
</Key>
<Key ID="STR_ZEN_Editor_SetUnitPosUp_Description">
<English>Switch the stance of all selected units to standing.</English>
<German>Haltung aller ausgewählten Einheiten auf aufrecht umschalten.</German>
<Japanese>選択したすべてのユニットの姿勢を立ちに切り替えます。</Japanese>
</Key>
<Key ID="STR_ZEN_Editor_SetUnitPosMiddle">
<English>Switch Stance to Crouch</English>
<German>Haltung auf geduckt umschalten</German>
<Japanese>姿勢をしゃがみに切り替え</Japanese>
</Key>
<Key ID="STR_ZEN_Editor_SetUnitPosMiddle_Description">
<English>Switch the stance of all selected units to crouch.</English>
<German>Haltung aller ausgewählten Einheiten auf geduckt umschalten.</German>
<Japanese>選択したすべてのユニットの姿勢をしゃがみに切り替えます。</Japanese>
</Key>
<Key ID="STR_ZEN_Editor_SetUnitPosDown">
<English>Switch Stance to Prone</English>
<German>Haltung auf liegend umschalten</German>
<Japanese>姿勢を伏せに切り替え</Japanese>
</Key>
<Key ID="STR_ZEN_Editor_SetUnitPosDown_Description">
<English>Switch the stance of all selected units to prone.</English>
<German>Haltung aller ausgewählten Einheiten auf liegend umschalten.</German>
<Japanese>選択したすべてのユニットの姿勢を伏せに切り替えます。</Japanese>
</Key>
<Key ID="STR_ZEN_Editor_SetUnitPosAuto">
<English>Switch Stance to Automatic</English>
<German>Haltung auf automatisch umschalten</German>
<Japanese>姿勢を自動に切り替え</Japanese>
</Key>
<Key ID="STR_ZEN_Editor_SetUnitPosAuto_Description">
<English>Switch the stance of all selected units to automatic.</English>
<German>Haltung aller ausgewählten Einheiten auf automatisch umschalten.</German>
<Japanese>選択したすべてのユニットの姿勢を自動に切り替えます。</Japanese>
</Key>
</Package>
</Project>
Loading