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Mriya-Engine

My Own Game Engine

Based on Cherno/Hazel

Using C++ and C#, maybe Python, RUST? later, when compiler support, may use features of C++23

Focus on Windows (DirectX, OpenGL)

AI native support (MCP, neural renderering, ...)

Not sure how to build display panel

May later fork out the Hazel part

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My Own Game Engine

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