Allow on-screen button opacity below 10% - #1952
Nightwalker743 wants to merge 1 commit into
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No actionable comments were generated in the recent review. 🎉 ℹ️ Recent review info⚙️ Run configurationConfiguration used: defaults Review profile: CHILL Plan: Advanced Run ID: 📒 Files selected for processing (1)
Included review availability: Your plan provides up to 10 included reviews per hour; 9 remain after this review. 📝 WalkthroughWalkthroughThe button opacity slider now supports values from 0.0 to 1.0, including fully transparent buttons. ChangesButton opacity
Priority: ⬇️ Low Estimated code review effort: 1 (Trivial) | ~2 minutes Change: Feature Merge Risk: ⚪ Minimal · up to The requested fully transparent button setting is supported without an identified regression, so the change is mergeable. 🚥 Pre-merge checks | ✅ 5✅ Passed checks (5 passed)
✨ Finishing Touches🧪 Generate unit tests (beta)
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Description
Requested here: https://discord.com/channels/1378308569287622737/1537200734293065771
Allows setting the opacity of on-screen control buttons below 10% down to 0%.
Recording
Screen_Recording_20260917_235104_GameNative.mp4
Type of Change
Checklist
#code-changes, I have discussed this change there and it has been green-lighted. If I do not have access, I have still provided clear context in this PR. If I skip both, I accept that this change may face delays in review, may not be reviewed at all, or may be closed.CONTRIBUTING.md.Summary by cubic
Allows setting on-screen control button opacity down to 0%, instead of the previous minimum of 10%. This change lets users make on-screen controls fully transparent, as requested.
Written for commit 06c7251. Summary will update on new commits.
Summary by CodeRabbit