Fix Dual Output folder imports and canvas interactions - #6180
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aleksandr-voitenko wants to merge 1 commit into
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aleksandr-voitenko wants to merge 1 commit into
aleksandr-voitenko wants to merge 1 commit into
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BundleMonFiles added (4)
Total files change +15.35MB Final result: ✅ View report in BundleMon website ➡️ |
michelinewu
approved these changes
Sep 14, 2026
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Motivation
Imported Dual Output overlays such as Harmony could leave vertical folders empty, making folder visibility controls ineffective. Attempting to drag a folder could then disable moving and resizing across scenes, including previously working sources.
Visually it looks like this.
Context
Source reconciliation recreated vertical items beside their horizontal partners, unintentionally inheriting the horizontal folder. Validation could also remove valid partner-map entries when processing vertical items first.
Additionally, folder dragging assumed the last selected node was an item. An empty folder could therefore cause an exception while accessing its rectangle. The renderer only released its shared mouse-move guard after successful requests, so that exception blocked subsequent canvas interactions.
Changes
Existing collections are repaired during loading. Intentionally hidden items retain their saved visibility.