fix(skyrim-platform): skip DoReset3D when actor 3D is not loaded#2761
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jota2rz wants to merge 1 commit into
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fix(skyrim-platform): skip DoReset3D when actor 3D is not loaded#2761jota2rz wants to merge 1 commit into
jota2rz wants to merge 1 commit into
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Prevents crash in FaceGen TRI loading when queueNiNodeUpdate is called on actors whose 3D skeleton hasn't fully loaded yet. This caused an access violation at an invalid address when the face gen system tried to operate on uninitialized data. - Add is3DLoaded() guard before queueNiNodeUpdate in formView.ts - Add GetCurrent3D() null check in CallNative.cpp before DoReset3D
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Thanks! Added this to the staging branch for now |
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Prevents crash in FaceGen TRI loading when queueNiNodeUpdate is called on actors whose 3D skeleton hasn't fully loaded yet. This caused an access violation at an invalid address when the face gen system tried to operate on not yet loaded character.