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1.21.10 port
- #194
#194
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michiel1106
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shedaniel:1.21.6
shedaniel/LightOverlay:1.21.6
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michiel1106:1.21.10
michiel1106/LightOverlay-port:1.21.10
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1.21.10 port
#194
michiel1106
wants to merge 11 commits into
shedaniel:1.21.6
shedaniel/LightOverlay:1.21.6
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michiel1106:1.21.10
michiel1106/LightOverlay-port:1.21.10
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Commits on Oct 24, 2025
Initial updates + some other small immediate fixes
michiel1106
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e89edfe
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Shader fixed
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abbc6fd
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Another shader fix
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f1d33f5
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Final port. Everything seems to work.
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ecb1c63
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Should probably use proper RenderStates instead of just choosing whatever
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redid shader again. made it use withCull instead of the depth thing
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Commits on Oct 25, 2025
Reverted failed idea for a fix for neoforge crashing
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3f8b7d5
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Fixed neoforge not working. Wonky client being null or something.
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b82fddd
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Commits on Oct 26, 2025
initial 1.21.9 branch
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240ede0
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Initial port. Removed world render events as they dont exist anymore.
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5b9d05c
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Commits on Oct 29, 2025
1.21.10 port
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5c8733f
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