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A physics engine and game demo I made as a high school project.

Physics handles any convex polygons.

Quadtree for broadphase, GJK for narrowphase, EPA and clipping for contact manifolds, Sequential Impulse Solver for physics and 4th Order Runge-Kutta velocity integration.

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Engine Image

Engine Image

Engine Image

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2D Game Engine Using SFML with Physics Engine

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