Add steady-state decode benchmark#143
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BenchmarkDecode is skipped unless -oggfile is given and rebuilds the decoder and re-parses the stream every iteration, so it cannot track per-frame decode cost by default. Add BenchmarkDecodeSteady, which runs on the embedded tiny.ogg: it parses the packets once, reuses a single decoder and output buffer, warms up scratch, then loops the same packets. This isolates the recurring per-frame work (currently 0 allocs/op) from one-time setup.
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What
Adds
BenchmarkDecodeSteady, a benchmark for the steady-state, per-frame decode cost.Why
The existing
BenchmarkDecodeis skipped unless-oggfileis supplied (loadTestOggcalls
t.Skipwhen the flag is empty), and when it does run it constructs a new decoderand re-parses the ogg stream on every iteration. As a result there is no default-running
benchmark that tracks the recurring per-frame decode cost.
BenchmarkDecodeSteadyruns on the embeddedtestdata/tiny.ogg: it parses the packetsonce, reuses a single decoder and output buffer, warms up the decoder's scratch buffers,
and then loops the same packets. This isolates per-frame work from one-time setup.
Result
It documents and guards the allocation-free steady-state decode path. No production code
changes;
go test ./...passes.