bake: free the dev server's JS-thread bundle allocations with the bundle - #39050
bake: free the dev server's JS-thread bundle allocations with the bundle#39050robobun wants to merge 4 commits into
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The dev server only has an AstAllocState installed while it sets a bundle up. The graph work that finishes the bundle runs later as event loop callbacks on the JS thread with nothing installed, so every AstAlloc allocation made there (LinkerGraph::load's per-file resolved_exports, clone_ast, additional_files, ...) went to the global mimalloc fallback, where AstAlloc::deallocate is a no-op, and leaked once per rebuild. Hand the setup state to the BundleV2 instead of parking it in CurrentBundle, and have on_parse_task_complete, on_load, on_resolve and on_notify_defer install it for their duration, so those allocations spill into the bundle heap and are destroyed with it. deinit_without_freeing_arena uninstalls it, since a dev bundle is torn down from inside the callback that completed it.
WalkthroughChangesThe change moves asynchronous AST allocator ownership into Async AST allocator integration
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Suggested reviewers: 🚥 Pre-merge checks | ✅ 4✅ Passed checks (4 passed)
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Actionable comments posted: 5
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Inline comments:
In `@src/bundler/bundle_v2.rs`:
- Around line 190-213: Update AsyncAstAlloc::exit to enforce the active-state
identity check in all builds, restoring self.0 to Installed with its original id
and displaced state before returning when another state is active. Ensure the
successful swap_state path parks the returned state, and restore the Installed
state when swap_state returns None so the parked state is never lost; apply the
same fail-closed behavior to the teardown call at line 5145.
- Around line 5142-5145: Update the teardown path around AsyncAstAlloc::drop and
async_ast_alloc.exit() to explicitly recycle the parked AstAllocState through
ast_alloc::release_state before the Box is dropped, preserving reuse by the
thread-local recycler instead of relying on exit() when the state is Parked.
- Around line 226-236: Update AsyncAstScope to use a dedicated liveness token
rather than comparing the raw installed state pointer in Drop. Ensure the token
remains valid only while the owning BundleV2 and its transferred AST state are
alive, and check it before calling async_ast_alloc.exit so a finalized bundle
cannot be mistaken for a new allocation at the same address.
In `@test/bake/dev-server-memory.test.ts`:
- Around line 105-115: Update the liveBlocks function to check the exited
diagnostic during each resampling iteration, matching the existing check in
rebuild. Detect server exit before or around the get("/") request and report the
exited value so dev-server stderr is preserved instead of exposing only a
generic fetch error.
- Around line 38-42: Add an explicit assertion after the heapStats lookup in the
"/live-blocks" handler, using a named failure when the seq === 0 heap is
missing, before accessing mainHeap.pages; preserve the existing heap usage
calculation for valid results.
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📒 Files selected for processing (3)
src/bundler/bundle_v2.rssrc/runtime/bake/DevServer.rstest/bake/dev-server-memory.test.ts
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I reviewed this PR and the bug-hunting pass found no issues; my earlier note about the test's crash-between-rebuilds window has been addressed (exited is now latched and checked in rebuild()). Because the fix threads a per-bundle AstAllocState through JS-thread callbacks via a raw *mut BundleV2 guard whose safety depends on deinit_without_freeing_arena uninstalling the state before the box is freed, plus a field-declaration-order drop invariant, a maintainer look at the lifetime/teardown reasoning would still be worthwhile.
Checked: AsyncAstScope::drop only dereferences bv2 while active_state_id() matches what it installed, and finalize_bundle_cleanup → deinit_without_freeing_arena calls async_ast_alloc.exit() before CurrentBundle (and the Box<BundleV2>) is dropped, so the guard's post-teardown drop returns early. Nested enter_async_ast_scope returns a null-installed guard (no-op). displaced is restored on exit, so a state already installed on the JS thread survives. async_ast_alloc is declared last so the state box outlives the AstVecs in graph/linker that live in its inline chunk.
Extended reasoning...
Overview
The PR fixes a per-rebuild leak in the bake dev server: JS-thread bundle work (on_parse_task_complete, on_load, on_resolve, on_notify_defer, and transitively finish_from_bake_dev_server) previously ran with no AstAllocState installed, so every AstAlloc allocation fell through to the global mimalloc heap where nothing frees it. The fix moves the setup-time AstAllocState from CurrentBundle into a new last-declared BundleV2::async_ast_alloc field and has each JS-thread callback install it via an RAII AsyncAstScope guard, so those allocations spill into graph.heap and die with the bundle. Files touched: src/bundler/bundle_v2.rs (+~115 lines: AsyncAstAlloc/AsyncAstState/AsyncAstScope, adopt_async_ast_state, enter_async_ast_scope, four callback call sites, teardown hook), src/runtime/bake/DevServer.rs (~10 lines: hand the state to bv2 instead of parking it in CurrentBundle), and a new leak-regression test.
Security risks
None identified. This is internal allocator-state plumbing with no user-facing input parsing, no auth/crypto/permissions surface, and no new externally-reachable API.
Level of scrutiny
High. This is squarely in REVIEW.md's "Native code: memory safety" territory: it introduces a Drop impl that dereferences a lifetime-erased *mut BundleV2<'static> (cast from &mut BundleV2<'a>), guarded only by an allocator-identity check whose correctness depends on deinit_without_freeing_arena running async_ast_alloc.exit() on every dev-server teardown path before the BundleV2 box is freed. It also relies on struct-field declaration order for drop sequencing (the state box must outlive graph/linker's inline-chunk AstVecs). The invariants span two files and are non-local. I traced them and they hold on the paths I can see (finalize_bundle_cleanup at DevServer.rs:3739 is the dev-server teardown path and it calls deinit_without_freeing_arena before current_bundle is dropped; nested enter is a no-op via the Installed match arm; displaced restoration means nesting under an existing JS-thread scope is safe), but this is exactly the kind of change where a maintainer should confirm no other teardown or abort path frees the BundleV2 without first uninstalling the state.
Other factors
- My earlier inline nit (test hangs to timeout if the server crashes between rebuilds) was addressed:
exitedis now latched when the stderr loop ends and checked at the top ofrebuild(). - The comment-cop bot fired repeatedly on earlier revisions; the current diff's comments are trimmed to invariants (commit
a5d56f69) and read as load-bearing rather than justification. - CodeRabbit's "make
exitfail closed" suggestion describes a state-stacking violation that would already be a bug in whatever pushed the foreign state; theAsyncAstScope::dropidentity check already handles the reachable case. Its "recycle the parked state" note is a minor perf point (oneBox<AstAllocState>per bundle bypasses the thread-local recycler), not correctness. - The leak-regression test is well-constructed per REVIEW.md guidance: it measures live block count from
heapStats({ dump: true })(exact, unlike RSS), warms up before sampling, resamples if a stray watcher event lands mid-sample, and its threshold (EXPORTS * MEASURED_REBUILDS / 4= 7500) sits well below the unfixed growth (~30000) and well above the fixed growth (single digits).
…ting the guard at the bundle The guard held a raw BundleV2 pointer and relied on the installed state's address to tell whether the bundle had been torn down underneath it. Keep the slot in an Rc shared with the installing guard instead, so a guard that outlives its bundle finds the slot parked; make exit() leave everything in place when the bundle's state is not the active one; and recycle the box through release_state when the last owner drops. Test: report a missing seq 0 heap by name and a dev server exit during sampling with its stderr.
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Review follow-ups, all in 2fc2b99 unless noted:
Re-verified on the reworked build: |
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Updated 10:05 AM PT - Aug 15th, 2026
❌ @robobun, your commit 2fc2b99 has some failures in 🧪 To try this PR locally: bunx bun-pr 39050That installs a local version of the PR into your bun-39050 --bun |
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Updated 11:05 AM PT - Aug 15th, 2026
❌ @robobun, your commit 2fc2b99 has some failures in 🧪 To try this PR locally: bunx bun-pr 39050That installs a local version of the PR into your bun-39050 --bun |
Problem
Bun.serve({ development: true, routes: { "/": index } }), or any bake app) grows without bound as files are edited: every rebuild leaks about one mimalloc block per export of each re-bundled module (~170 KB and ~2100 live blocks per rebuild of a 2000-export module, measured withheapStats({ dump: true })on both the release canary and a debug build).AstAlloc-backed graph structures the bundler builds on the JS thread while finishing a dev bundle:LinkerGraph::load(src/bundler/LinkerGraph.rs:838, one boxed key plus columns per export for each file'sresolved_exports),BundleV2::clone_ast,InputFile::additional_files/secondary_path/unique_key_for_additional_fileinprocess_resolve_queueandon_parse_task_complete, and so on.AstAllocroutes through theAstAllocStateinstalled on the calling thread and falls back to plainmi_mallocwhen there is none, where its no-opdeallocatemeans the block is never freed (src/bun_alloc/ast_alloc.rs:335,:421).DevServer::start_async_bundle(src/runtime/bake/DevServer.rs) only installs a state while it sets the bundle up and drops that scope before returning. Everything after that (parse completions, plugin callbacks,finish_from_bake_dev_server) runs as event loop callbacks on the JS thread with nothing installed, so it all went to the fallback.Bun.buildand the CLI are unaffected: they keep anASTMemoryAllocatorpushed on their own thread for the whole pass (src/bundler/BundleThread.rs:277).Fix
BundleV2(adopt_async_ast_state) instead of being parked inCurrentBundle, and the four JS-thread entry points that work on the graph (on_parse_task_complete,on_load,on_resolve,on_notify_defer;finish_from_bake_dev_serveris only reached through them) install it for their duration via an RAII guard (enter_async_ast_scope). The state spills intograph.heap, the per-bundle arena, so these allocations now die with the bundle like the ones made on the worker threads already do. For synchronous bundles the guard is a no-op (AsyncAstState::Disabled), and a nestedenteris a no-op too.finalize_bundlefrees theBundleV2and destroys the heap before returning into the callback), so the guard cannot point at the bundle. The state machine lives in anRc<AsyncAstAlloc>(aCellholdingDisabled/Parked(box)/Installed { id, displaced }) shared between theBundleV2and the guard that installed from it, so a guard that outlives its bundle just finds the slot already parked:deinit_without_freeing_arenauninstalls the state before the heap is destroyed, and the last owner'sDropuninstalls as a backstop and hands the box toast_alloc::release_state, the same recyclerASTMemoryAllocatoruses, so the next bundle's setup reuses it.exitonly swaps the thread-local back if the bundle's state is still the active one (otherwise it leaves everything in place and debug-asserts), and it reinstates whatever state it displaced, so it nests under any scope that happens to be active on the JS thread. Nestedentercalls and synchronous bundles (Disabled) get a guard that owns nothing. The guard is declared before anything else in each callback (on_resolve's decrement-on-drop guard in particular) so the state is still installed when the decrement finishes the bundle.deinit_without_freeing_arenaalready assumes is reclaimed by destroying the AST heaps (see the comment above itscsspass); the dev server copies everything it keeps across rebuilds out of the bundle (for examplequoted_source_contents,finalize_bundle), exactly as it must already do for the worker-allocated half of the same structures; and the resolver'spackage.json/tsconfig.jsoncaches keep noAstAllocdata (they extract owned values from the parsed tape). An installed state while JS runs is also not new: the transpile path installs one around every JS-thread transpile, including macro execution, which is why long-lived AST data has to detach explicitly (DetachAstHeap).BundleV2, so when the bundle is the last owner the box is released after the graph columns whose smallAstVecs live in its inline chunk, the same orderingCurrentBundleprovided before.test/bake/dev-server-memory.test.tsrebuilds a 2000-export module 15 times and bounds the growth of the main mimalloc heap's live block count (exact, unlike RSS). Unfixed release canary: 30029 to 32020 blocks of growth across runs (limit 7500); fixed debug/ASAN build: 5 to 10 blocks across three runs.test/bake/dev/{plugins,bundle,html,hot,esm,css}.test.ts,test/bake/deinitialization.test.ts,test/bundler/bundler_plugin.test.ts,test/bundler/bun-build-api.test.ts(all pass; the plugin, hot and deinitialization suites were re-run after theRcrework);cargo clippyonbun_bundlerandbun_runtimeis clean.Background
AstAlloc(src/bun_alloc/ast_alloc.rs) is the zero-sized allocator behind the AST's interiorVecs and the bundler's per-file maps. It allocates from theAstAllocStateinstalled in a thread-local (a 16 KB inline bump chunk plus a "spill" mimalloc heap supplied by whoever installed it) and never frees individual blocks; the owner of the state reclaims everything at once by destroying the spill heap. With no state installed it falls back to globalmi_malloc, and those blocks are never reclaimed.start_async_bundlecreates a per-bundleMimallocArena(CurrentBundle.heap, whichBundleV2.graph.heapborrows), enqueues the entry points, and returns. Parse tasks run on the shared work pool, each worker under its own pushedASTMemoryAllocator, and post their results to the JS event loop; the JS thread integrates them inon_parse_task_complete, and the completion that brings the pending count to zero links and finalizes the bundle synchronously inside that same callback, ending withCurrentBundle(heap included) being dropped.heapStats().mimalloc.malloc_normal.currentoverstate this leak by about 10x: that counter is never decremented when a heap is destroyed (handed off separately), so it also counts every per-bundle arena. The per-page live block count fromheapStats({ dump: true })is what the test uses.Probe numbers (2000-export module, sampled after
Bun.gc(true), main heap =seq 0)Unfixed release canary
eabb96de7, 10 rebuilds per sample: +5478, +10967, +17380, +19805, +25992, +31608, +40704 live blocks (cumulative), almost all in the 8-byte bin (the export-name key boxes).Fixed debug build, 5 rebuilds per sample: -3, -1, +14, +4, +3, +7, +12 live blocks (cumulative). RSS in the debug build still grows ~2 MB per rebuild of this module, but that is the ASAN quarantine: with
ASAN_OPTIONS=quarantine_size_mb=8it flattens out while the live block count stays at zero growth.