Default Camera3D is.. sideways? - #1061
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This is like super random, but... i think the default Camera3D up is sideways?
idk this has been in the codebase for a solid 6 years, so i am inclined to assume i am missing something?
( please do tell me if i did )
Anyways here is my case:
Suspect one:
both 3d examples from https://macroquad.rs/examples/ have the correct "up"
Suspect 2:
when viewing a grid with the default 3D camera, it looks weird. pretty sure its not supposed to be sideways.
This is bound to be an extremely breaking change, so i am mostly looking for answers, with little hope of my change making it to prod.