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Default Camera3D is.. sideways? - #1061

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Ludwig-000:camera_default_up
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Default Camera3D is.. sideways?#1061
Ludwig-000 wants to merge 1 commit into
not-fl3:masterfrom
Ludwig-000:camera_default_up

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@Ludwig-000

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This is like super random, but... i think the default Camera3D up is sideways?
idk this has been in the codebase for a solid 6 years, so i am inclined to assume i am missing something?
( please do tell me if i did )

Anyways here is my case:

Suspect one:

both 3d examples from https://macroquad.rs/examples/ have the correct "up"

Capture Capture2

Suspect 2:

when viewing a grid with the default 3D camera, it looks weird. pretty sure its not supposed to be sideways.

Capture3

This is bound to be an extremely breaking change, so i am mostly looking for answers, with little hope of my change making it to prod.

@Ludwig-000 Ludwig-000 changed the title Default Camera3D up is.. sideways? Default Camera3D is.. sideways? Aug 12, 2026
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