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Playground and showcase of some alternative/fast interaction between Javascript and C#

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UnityJavascriptInteraction

Playground and showcase of an alternative and fast invocation method of managed C# code from Javascript.

How to try:

  1. Open the project with Unity (5.3.2 at the time of writing).
  2. Switch the build target to WebGL
  3. Build the project and open it in a browser.
  4. The tests are run automatically. Open the browser's developer console to see the results logs.

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Original post in the Unity forums

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Playground and showcase of some alternative/fast interaction between Javascript and C#

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