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fatal10110/README.md

Hi, I'm Artur

I build tools for testing Redis-compatible applications and decoding game textures with WebAssembly.

Decode game textures in JavaScript

texture2ddecoder-wasm brings Texture2DDecoder to the browser and Node.js. Decode ASTC, BCn, ETC, PVRTC, and Crunch textures without a native build toolchain. Includes TypeScript definitions.

Try the browser demo · Quick start · npm

npm install texture2ddecoder-wasm

Test with your real Redis client

js-redis-server is an in-memory Redis-compatible server for Node.js tests. Connect your existing ioredis or node-redis client over a real socket, without installing Redis. Supports standalone and cluster modes, plus Lua scripting.

Try the browser demo · Test examples · npm

npm install --save-dev js-redis-server

Embed Redis-style Lua scripting

lua-redis-wasm powers scripting in js-redis-server. Use the Lua 5.1 engine separately when you need binary-safe arguments, Redis libraries, and JavaScript callbacks for Redis commands.

API and examples · npm

Feedback welcome

Trying one of these in your project? Open an issue in its repository with your use case, a bug reproduction, or a missing example. If a project is useful to you, a star helps others find it.

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  1. texture2ddecoder-wasm texture2ddecoder-wasm Public

    Decode ASTC, BCn, ETC, PVRTC and Crunch textures in the browser or Node.js. WebAssembly + TypeScript, no native build toolchain.

    TypeScript 5

  2. js-redis-server js-redis-server Public

    In-memory Redis-compatible server for Node.js tests. Use real ioredis or node-redis clients; supports cluster mode and Lua scripting.

    TypeScript 2

  3. lua-redis-wasm lua-redis-wasm Public

    Embed Redis-style Lua 5.1 in Node.js with WebAssembly. Binary-safe arguments, JavaScript host callbacks and instruction limits; powers js-redis-server.

    TypeScript 2