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Contributed artwork
This is the artwork contributed to Threadbare. Concept art, sound effects, music, sprites that haven't been integrated, game level design.
By @Omar071201 and @Anghelinna


Note: The enemy has been integrated in the game already!
By @159adrian
Note: This has been integrated in the game already!
By @Andersonu1290 and @CristhianCastro685
By @DonSeja06
By @russell-cj and @lesy-carolina (work in progress, in Spanish)
Note: These levels are being integrated in a third "placeholder" quest as combat levels 4, 5, and 6.
By @ValePS81
By @159adrian
Note: This has been integrated in the game already!
By @Anghelinna
By @Gatorrante and @panconqueso04
Note: This has been integrated in the game already!
By Omar071201 in issue https://github.com/endlessm/threadbare/issues/1021
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Enemy Name: Mothsache, a combination of moth and mustache due to the movement of its mouth in the sprites.
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Enemy Preferred Habitat: Mothsache prefers warm forest climates near well-lit areas; it has purple eyes and fur around its neck. It hates cold places and intruders in its territory.
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Description of its Abilities and Interests: Mothsache attacks with its claws and detects its enemies with its antennae. It approaches the player and uses its claws like scissors. Upon being defeated, Mothsache falls unconscious.

The first is a sketch depicting a wizard with a more divine and mystical appearance, something like a god or a monk. He is in a meditative position and floating, with multiple arms, two of which hold spheres representing the portals through which the protagonist could travel to the stories, and he also has a book where he would compile all the existing stories. As a detail, his belt has a clock, representing this old man's power over space-time.

The second represents a more monstrous-looking creature, with tentacles all over its body that form its appearance, such as a tentacle that simulates an old man's beard. Each tentacle, which represents a limb, also has elements such as the portals, the book, and the clock, which also represent his control over space-time.
https://github.com/endlessm/threadbare/issues/1052#issuecomment-3587492978
By JMNK19
https://github.com/endlessm/threadbare/issues/1004#issuecomment-3587323002
Base Body: The standard appearance.

With Tool: Adding the tool to the bearded character.

Full Set: Adding the hat variation.

By @edwardvilcamonje-max
https://github.com/endlessm/threadbare/issues/1054#issuecomment-5427167171
This is how it would look after the changes. The Kingdom of Eridya
1.- The Origin of Eridya
Where to find it: Ancient book inside an abandoned library in the Remnant Realms.
"Hundreds of years ago, Eridya rose among the ancient kingdoms of the Remnant Realms, built around the Elarion Tree, an ancient source of energy that protected the land from darkness. For generations, its inhabitants lived in peace thanks to its power. However, no one imagined that the very force that gave them life would one day become the cause of their destruction."
2.- The Fall of the Kingdom
Where to find it: Burned letter in the ruins of Eridya's old castle.
"The king ordered the Elarion Tree to be protected at any cost. But the ambition of some nobles sparked a war within the kingdom itself. When the Tree was attacked, a massive explosion of energy engulfed Eridya and reduced its cities to ruins. The kingdom became another lost realm among the ruins of the Remnant Realms."
3.- The Last King
Where to find it: Tomb of the former king, hidden beneath an old church.
"King Alister IV did not die defending his throne. He died trying to stop the corruption of the Elarion Tree. Before he vanished, he entrusted his sword to his most loyal guard and asked them to protect the survivors until someone capable of restoring Eridya appeared."
4.- The Lost Village
Where to find it: Journal found in an abandoned house within the ruins of Eridya.
"The monsters arrived during the night. We don't know where they came from, but they all seem to be heading toward the mountains. My brother says that a part of the Elarion Tree still exists there. If that's true, perhaps that's why the creatures are awakening."
5.- The Secret of the Mountains
Where to find it: Inscription carved into a cave wall in the mountains.
"When the Elarion Tree's light went out, its heart did not die. A small part of its power remained buried beneath the mountains. Whoever awakens that power can save Eridya... or destroy what little remains of it."
6.- The Secret Enemy
Where to find it: Secret scroll hidden inside an abandoned tower.
"For years, we believed the corruption came from the Elarion Tree. Now I know the truth. Someone is using its energy to control the creatures and turn them into soldiers. The one responsible is still among us."
7.- A Warning for the Player
Where to find it: Ancient statue near the entrance to Eridya's ruined castle.
"If you have come this far, it means the story of Eridya is not yet over. Do not trust everyone who claims to want to save the kingdom. Some wish to restore Eridya, while others only wish to control the power that slumbers beneath its ruins."