Catch the Mouse is game made in godot for practicing core concepts of how nodes interact with each other
Goal: to Reach the top square before the mouse, you could try to catch the mouse as well.
Controls:
Jump: space Double Jump: Space a second time while on the air Walk: you can use arrows, or the classic ASDW Wall jump: while sliding on the wall press Space
Chillcatsolutions
Devs: Cesar Herrera Victor Cardozo