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Projects, builds, and contact options — all in one place.
Note (August 2026): Currently working heavily on private projects — the profile may look inactive, but I'm still reachable.
Personal focus: Embedded systems, backend deployment, server integration, Android applications, and web applications.
Languages: German (native) · English (fluent) Focus: Kotlin, Python, C (ESP32, SDR, Wi-Fi) · Learning: Rust, C++ (Windows)
If you need help with something, want to collaborate, or would like to contribute to one of my projects, feel free to reach out using the contact options below or open an issue in the respective repository.
Traceability System — a web application for end-to-end traceability in industrial environments. It links products, components, processes, quality data and events into an auditable history, making origin, changes and current status transparent. Focus areas include serial and batch tracking, reliable data capture, role-based access, searchable records and production/quality dashboards.
Nova.AiLab for Project Nova / Hashkrieg — a simulation environment I am building to compare AI versions from different branches. It evaluates adaptive RTS behavior such as NPC goals, economy, army composition, expansion, defense, attacks, siege and movement. Lab results are diagnostics; unobserved live behavior stays marked unobserved.
FLUID — active implementation and testing of an agent-driven, fluid/generative UI OS, covering A2UI, MCP, AG-UI, architecture, state, security, latency and cost. Different local, cloud and hybrid systems are tested through the application and harness, backed by a source-linked knowledge base.
ARIS — a self-hosted agent with full fluid synthetic voice, multi-model support and an extensible harness for tools and file edits. Designed to run locally on edge hardware, use stronger model servers when available and degrade gracefully when they are not.
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Kotlin · Python · C · Flask · FastAPI PyTorch · ResNet18 |
ESP32 · Raspberry Pi · Arduino · ESP8266 · ATmega |
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Windows · Linux · Docker · Git · GitHub · GitLab · VS Code · IntelliJ IDEA · Blender |
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ANPS-TradeMeUp - LLM-powered AI News Prediction System for short-to-medium term market forecasting, featuring real-time analysis and a Dash-based monitoring dashboard. License: Proprietary source-available (strict).
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CrawlLama - Local AI agent that answers questions via Ollama and integrates web- and RAG-based research.
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A-AIO-process-optimization-and-training - This is a testing / prototyping repository for experimenting with AOI/AI concepts and implementing them as clean, reproducible building blocks. License: Proprietary. No permission is granted to use, copy, modify, or distribute this software without prior written permission.
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JobFinder - Self-hosted workspace for collecting, deduplicating, and managing jobs, freelance projects, and public tenders. Currently private — test builds and collaboration on request, see Secure Contact.
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ESP-ProMicro-HidKey - A multi-password USB HID keyboard emulator for the Arduino Pro Micro (ATmega32U4). Different button press sequences trigger predefined passwords, typed automatically over USB.
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ESP32-Multi-OS-Launcher - Minimal firmware launcher that allows installing and switching between different ESP32 firmware builds from an SD card. Intended for projects where multiple applications are too large to fit in flash simultaneously, enabling the user to select and flash the desired firmware at boot.
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GPG-Meister - Local-first desktop app built around GnuPG for managing PGP keys, encrypting and signing messages, and exporting encrypted key backups. Supports English and German UI. License: MIT.
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anon-WebMirror - Privacy-focused website mirroring through Tor with fail-closed leak protection. Currently private — test builds and collaboration on request, see Secure Contact.
FritzDump - Live FRITZ!Box packet-capture helper that streams pcap data to Wireshark, ntopng, files, or stdout, with PBKDF2 login support and optional metadata-only redaction. License: MIT.
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ZombieEscape - Open-world, location-based zombie survival game for Android that turns real streets and buildings into a survival map. This is a preview repository featuring production updates, playable alpha, beta and test builds to evaluate, development insights, and contact options to get involved — the main repository is kept private. Current phase: feature implementation, bugfixing and polishing.
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Nova.AiLab - My own headless AI simulation lab for Project Nova / Hashkrieg. It runs the game's RTS AI without a client, measures any checked-out branch, and turns each run into readable reports on build-up, siege and movement behavior — plus a hand-kept behavior journal of what got better, what got worse, and what is already disproven. Tooling, deliberately kept outside the game repository so every branch can be measured without building the measuring tool into it. License: Proprietary — Project Nova maintainers and contributors may use it to measure branches, but not redistribute it.
InteractiveChecklists - DCS-World companion and standalone app
Projects by other people that I personally like, want to signal-boost, or actively contribute to.
Project Nova (working title moving to "Hashkrieg") - Real-time strategy game in the Command & Conquer tradition, built with Unity 6 and C# on top of a deterministic, Unity-independent simulation core (lockstep). Developed fully in the open — contributors and playtesters welcome.
Important
SimpleX Chat Reach me here: https://smp19.simplex.im/a#12EFYcsND4k7C7Gz1wUT7mKrt5-u84PqnHTBUZXw0eg
Matrix: Currently unavailable
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For security-related concerns, vulnerability reports, or sensitive bug disclosures. For critical topics such as vulnerabilities, responsible disclosure, or whistleblowing, you are welcome to use secure channels such as PGP email or private chat. See Secure Contact. |
GitHub Issues For bugs, feature requests, and general project discussions, please use the issue tracker on the respective repository. |
Copyright (c) 2026 arn-c0de. All rights reserved.
All security-related projects are strictly for educational and research purposes.




