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Explosives - Add dead man's switch#467

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Kexanone wants to merge 20 commits into
explosives/mine-detectorfrom
explosives/dead-man-switch
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Explosives - Add dead man's switch#467
Kexanone wants to merge 20 commits into
explosives/mine-detectorfrom
explosives/dead-man-switch

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@Kexanone

@Kexanone Kexanone commented Jul 1, 2026

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When merged this pull request will:

  • Add a dead man's switch, which works like the vanilla blasting mechanism, but also gets triggered when the character gets knocked out. The trigger is only active by default while in hand, but can be configured to also trigger while in inventory.
  • Add ability for dead man's switch to connect to inventory charges.

Requires:

@Kexanone Kexanone added this to the 1.5.0 milestone Jul 1, 2026
@Kexanone Kexanone added kind/feature Release Notes: **ADDED:** status/blocked Waiting for dependency to be merged first branch/dev Available on dev branch for preview labels Jul 1, 2026
@Kexanone
Kexanone changed the base branch from master to explosives/mine-detector July 1, 2026 20:45
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