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Add Ballistics addon#386

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Kexanone wants to merge 78 commits into
core/bullet-toolsfrom
ballistics
Open

Add Ballistics addon#386
Kexanone wants to merge 78 commits into
core/bullet-toolsfrom
ballistics

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@Kexanone

@Kexanone Kexanone commented Mar 27, 2026

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When merged this pull request will:

  • Increase wind deflection of bullets by 4.4x. (base game windage got corrected in 1.7.x.x)
  • Add ballistic table items that contain pages for bullets of all currently equipped weapons (MRADs for US and WP MILs for USSR).

Dependencies:

@Kexanone Kexanone added this to the Backlog milestone Mar 27, 2026
@Kexanone Kexanone added kind/feature Release Notes: **ADDED:** status/blocked Waiting for dependency to be merged first labels Mar 27, 2026
@Kexanone
Kexanone changed the base branch from master to add-overheating March 27, 2026 20:21
@Kexanone
Kexanone changed the base branch from add-overheating to master March 27, 2026 20:54
@Kexanone
Kexanone changed the base branch from master to core/bullet-tools March 27, 2026 21:15
Psycool3695 and others added 4 commits April 5, 2026 00:17
* Ballistics - Add chinese localization

Ballistics - Add chinese localization

* Update ACE_Ballistics_localization.zh_cn.conf
* Remove bullet drag override

* Fix changes in method signatures

* Fix m_aBallisticPages member name changed to m_aPages

* Adjust to new signature of GetProjectileSimulationResult

* Assign new members in ACE_VisualisedBallisticConfig

* Update prefab and layouts

* Compute windage in mrads directly in helper method

* Refactor drop computation to separate method and compute zero drop directly

* Compute only a single wind speed column

* Add table layout attribute to component and pass to config

* Make time const
Kexanone added 25 commits June 19, 2026 04:01
* Do not allow carrying while sitting in a vehicle

* Explicitly assign all actions to helper compartments

* Only do a single attempt for moving characters in/out from compartments

* Directly transfer to helper compartment if possible

* Directly transfer to helper compartment if possible

* Use ACE_CanCarry for checking that escort can carry captive

* Enable action manager component for helper
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3 participants