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ShadowBlip
OpenGamepadUI
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fix: Correct display detection issue that causes OGUI to fail to rend…
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#326:
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rootfs: trim ayaneo-modules udev rule comment, match on attribute exi…
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chore(gitignore): Ignore direnv/envrc files from working directory.
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fix(Overlay Mode): Use PluginManager from scene tree
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Chore(i18n): formating corrections for consistency
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fix: use path.get_base_dir() instead of manual split + join
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fix(Engine): update to Godot v4.7.1 and Rust 1.97.1
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chore: update gamescope-session to OGC session
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chore: fix godot path in docker build
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fix: update extension dependencies to allow building with Rust 1.94.x
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feat(l10n): add Russian translation
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chore(l10n): add and change some strings
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fix(Engine): update resources to use Godot v4.6.1
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chore(Testing): build docs and packages as part of testing
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chore: update build container to use Godot v4.5.1
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chore(Makefile): update libiio version for systemd extension
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fix(OSK): regression where backspace and other non-unicode keys would…
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fix(Focus): refactor window focus logic
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fix(Locale): Add Brazilian Portuguese localization
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feat(Engine): update to Godot Engine v4.5
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#307:
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feat(InputPlumber): Get target device type, keep device default targe…
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#306:
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fix(DBus): faster dbus methods by keeping reference to proxy instance
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fix(Launcher): add option for inheriting parent environment
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#304:
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fix(Plugins): use latest compatible version of plugins on download
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chore(Makefile): fix libiio version for systemd-ext
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