A Minecraft 1.8.9 Forge client, forked from IamNespola/OpenMyau-Plus (itself based on OpenMyau). This fork reworks many modules and adds diagnostics, all measured against real game logs.
Use it only where it is allowed — singleplayer, your own server, or test servers that permit clients like this. Using it on servers whose rules forbid it can get your account banned. You are responsible for how you use it.
- Clutch — catches falls and knock-offs by placing blocks under you. Plans each catch from a simulated fall path,
builds short chains when a cell is out of reach, can hang ladders, and has a
safe-modethat makes big turns a tick before the click (the server sees the look first) without slowing continuous placement. - AutoBlockIn, Scaffold fixes (keep-y, tower, multi-place off by default).
- KillAura audit fixes: CPS, hitbox checks, smooth turn-back in every rotation mode.
- Rotation engine with adjustable speed noise, curved paths and easing (
Rotationsmodule). - FlagDetector — reads server corrections, refused placements and damage cuts ("mitigation"), and attributes
each one to the module most likely responsible. Writes per-session logs under
config/Myau/. - PlayTracker HUD — play time, games played and a mitigation indicator.
- Raven ClickGUI — Kclient-style columns (left-click toggles, right-click expands), a search box that filters every category at once, click-to-cycle modes, inline sliders, colour picker and keybinds. No shaders, no animations: it stays at full FPS with 200+ modules open.
- HUD Editor — open it from the HUD button next to the search box and drag HUD elements into place (snapping, arrow-key nudges).
- 230+ unit tests.
docs/ENGINEERING-NOTES.md is the full development log: what was measured, what changed and why. Read it before
changing a module.
One draggable column per category: left-click a module to toggle it, right-click to open its settings, right-click a header to collapse the column, scroll inside a column to move through it. The search box filters all categories at once; the HUD button opens the HUD editor.
Left-click a mode to step forward through it, right-click to step back. Sliders can also be nudged with the mouse wheel while hovered. Style (Normal / Raven) and accent colour live in the ClickGUI module settings; old configs saved with the retired Atlas style fall back to Raven.
Join the Myau Atlas Discord for downloads, help, bug reports and suggestions: https://discord.gg/SNPC2TcM8v
Requires JDK 17 to run Gradle (the mod itself targets Java 8).
./gradlew buildThe jar is written to build/libs/. Put it in the mods folder of a Minecraft 1.8.9 Forge instance.
GPL-3.0, the same as the upstream project. See LICENSE. This fork is a modified version of
OpenMyau-Plus; changes are described in docs/ENGINEERING-NOTES.md.
Fonts and other assets under src/main/resources were inherited from upstream and keep their own licenses.
Minecraft 1.8.9 Forge 客戶端,fork 自 IamNespola/OpenMyau-Plus。 這個分支重寫、修正了很多模組,並加上用實際遊戲 log 驗證的診斷工具。
只在允許的地方使用:單人、自己的伺服器,或允許這類客戶端的測試伺服器。在禁止的伺服器上使用可能被封號,後果自負。
Discord 社群(下載、問題、回報 bug、建議):https://discord.gg/SNPC2TcM8v
主要內容:
- Clutch:被打下去或掉落時自動放方塊接住。可開
safe-mode,大角度轉頭會提早一個 tick,不降低連續放置速度。 - AutoBlockIn、Scaffold 修正(keep-y、tower、multi-place 預設關)。
- KillAura 修正:CPS、碰撞箱檢查、所有轉頭模式的平滑回轉。
- 轉頭引擎:可調速度隨機、弧線、減速(
Rotations模組)。 - FlagDetector:偵測伺服器拉回、被退回的方塊、減傷(mitigation),並推估是哪個模組造成的。
- PlayTracker HUD:遊玩時間、場數、減傷提示。
- Raven 點擊選單:Kclient 式分類欄(左鍵開關、右鍵展開)、搜尋框一次過濾所有分類;無著色器、無動畫,模組再多也不掉幀。
- HUD 編輯器:從搜尋框旁的 HUD 按鈕打開,直接拖曳 HUD 位置(自動對齊、方向鍵微調)。
開發紀錄在 docs/ENGINEERING-NOTES.md。
點擊選單的說明在上面的「Raven ClickGUI」段落。
編譯:需要 JDK 17,執行 ./gradlew build,jar 會在 build/libs/。
授權:GPL-3.0(與上游相同)。

