Today I started updating my mini-game project from 1.21.4 to 26.2, and I updated InvUI from 1.46 from 2.3.2
I used:
Structure.addGlobalIngredient(
'|',
Markers.CONTENT_LIST_SLOT_VERTICAL
);
Then:
Gui shopGui = ScrollGui.inventoriesBuilder()
.setStructure(
"# # # # # # # # #",
"# | | | | | | | #",
"# # # # # # # # #",
"# | | | | | | | #",
"# # [ # # # ] # #"
)
.setContent(List.of(virtualInventory))
// ...
.build();
It used to work like this:
# # # # # # # # #
# 1 3 5 7 . . . #
# # # # # # # # #
# 2 4 6 8 . . . #
# # # # # # # # #
But it now works like this:
# # # # # # # # #
# 1 4 7 . . . . #
# # # # # # # # #
# 3 6 9 . . . . #
# # # # # # # # #
With item 2, 5, 8... just disappeared
Is this intended or not...?
Today I started updating my mini-game project from 1.21.4 to 26.2, and I updated InvUI from 1.46 from 2.3.2
I used:
Then:
It used to work like this:
But it now works like this:
With item 2, 5, 8... just disappeared
Is this intended or not...?