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2 changes: 2 additions & 0 deletions code/datums/mapgen/Cavegens/IcemoonCaves.dm
Original file line number Diff line number Diff line change
Expand Up @@ -55,6 +55,7 @@
/obj/structure/flora/ash/chilly = 2,
/obj/structure/flora/grass/both/style_random = 20,
/obj/structure/flora/tree/pine/style_random = 2,
/obj/structure/flora/lunar_plant/snundra = 1, //OCULIS EDIT ADDITION - custom plants for terrain generator
)

/// Surface snow generator variant for forested station trait, WITH FORESTSSSS
Expand All @@ -71,6 +72,7 @@
/obj/structure/flora/grass/both/style_random = 50,
/obj/structure/flora/bush/flowers_pp/style_random = 25,
/obj/structure/flora/ash/chilly = 1,
/obj/structure/flora/lunar_plant/snundra = 1, //OCULIS EDIT ADDITION - custom plants for terrain generator
)

mob_spawn_chance = 0.2
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3 changes: 3 additions & 0 deletions modular_oculis/modules/aesthetics/code/areas/mining.dm
Original file line number Diff line number Diff line change
@@ -0,0 +1,3 @@
/area/icemoon/surface
base_lighting_alpha = 100
base_lighting_color = "#F877C0"
21 changes: 21 additions & 0 deletions modular_oculis/modules/aesthetics/code/structures/flora.dm
Original file line number Diff line number Diff line change
@@ -0,0 +1,21 @@
/obj/structure/flora/lunar_plant/snundra
name = "glowing plant"
desc= "Local bioluminescent flora."
icon_state = "lunar_plant"
icon = 'icons/obj/fluff/flora/xenoflora.dmi'
density = FALSE
light_color = "#c25492"
light_range = 2

/obj/structure/flora/lunar_plant/snundra/Initialize(mapload)
. = ..()
icon_state = "lunar_plant[rand(1,3)]"
Comment thread
KnigTheThrasher marked this conversation as resolved.

/obj/structure/flora/lunar_plant/snundra/style_1
icon_state = "lunar_plant1"

/obj/structure/flora/lunar_plant/snundra/style_2
icon_state = "lunar_plant2"

/obj/structure/flora/lunar_plant/snundra/style_3
icon_state = "lunar_plant3"
2 changes: 2 additions & 0 deletions tgstation.dme
Original file line number Diff line number Diff line change
Expand Up @@ -10211,6 +10211,8 @@
#include "modular_oculis\modules\abel\code\id_cards.dm"
#include "modular_oculis\modules\abel\code\modsuit.dm"
#include "modular_oculis\modules\admin\code\view_variables.dm"
#include "modular_oculis\modules\aesthetics\code\areas\mining.dm"
#include "modular_oculis\modules\aesthetics\code\structures\flora.dm"
#include "modular_oculis\modules\antimemetics\code\amnestics.dm"
#include "modular_oculis\modules\antimemetics\code\mnestics.dm"
#include "modular_oculis\modules\antimemetics\code\reality_anchor.dm"
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