Skip to content

makes plasmaman envirosuits into GAGs and ports an alternative style from yogstation#12175

Open
tattax wants to merge 10 commits into
Monkestation:masterfrom
tattax:hotseat
Open

makes plasmaman envirosuits into GAGs and ports an alternative style from yogstation#12175
tattax wants to merge 10 commits into
Monkestation:masterfrom
tattax:hotseat

Conversation

@tattax

@tattax tattax commented Jul 14, 2026

Copy link
Copy Markdown
Contributor

About The Pull Request

Ports the plasmaman sprites from yogstation13/Yogstation#6397 by nesisknesis and following sprites based on those: yogstation13/Yogstation#14024 byiamthesilly

Also GAGifies both current plasmaman envirosuit sprites and the ones above (images below, up to change depending on feedback, specially since some of them look very different because of the greyscale), separating them between bulky (og) and sleek (new). You can change your sprite on your character prefs by switching between the jumpsuit and jumpskirt options. (see below)

k6gETjzwIn

this also makes the plasmaman visors see-through (makes a plasmaman wearing a helmet very noticeably different from other species wearing it when the light is not on), and makes plasmaman have plasma eyes (purely for the yellow eye sprite)

i ALSO placed some sprites from yogstation13/Yogstation#16514 by cuackles in the files but i thought i'd hear the opinion on those first before i go ahead and add them as a pref (for the new plasmaman helmets) ( might be too much for the pr but we'll see)

and fixes some bugs related to sprite handling

Why It's Good For The Game

species customization is good and improves player expression

also some sprites like the blueshield envirosuit were totally out of sync in terms of colors and overlays in relation to the ones, makes that more uniform

and fixing bugs is good aswell

Testing

New Full Plasmaman Sprite: (notice their beautiful yellow eyes)
image

Sprites (Old Bulky Envirosuit vs New Bulky Envirosuit vs Sleek Envirosuit)

(Bridge) Assistant:
image

/ New:

image

/ Alt:

image

Atmos Tech:
image

/ New:

image

/ Alt:

image

Bartender / Lawyer / Detective (Enviroslacks):
ETWehBB4Id

/ New:

image

/ Alt:

image

Bitrunner:
image

/ New:

image

/ Alt:

image

Blueshield:
image

/ New:

image

/ Alt:

image

Botanist:
image

/ New:

image

/ Alt:

image

Brigphys:
image

/ New:

image

/ Alt:

image

Captain:
image

/ New:

image

/ Alt:

image

Cargo Tech / QM:
image

/ New:

image

/ Alt:

image

CC Command:
image

/ New:

image

/ Alt:

image

CC Intern:
image

/ New:

image

/ Alt:

image

CC Official:
image

/ New:

image

/ Alt:

image

Chap:
image

/ New:

image

/ Alt:

image

Chef:
image

/ New:

image

/ Alt:

image

Chemist:
image

/ New:

image

/ Alt:

image

CE:
image

/ New;

image

/ Alt:

image

CMO:
glotF0ieVa

/ New:

image

/ Alt:

image

Clown:
image

/ New: (No Alt)

image

Engie:
image

/ New:

image

/ Alt:

image

Gene:
image

/ New:

image

/ Alt:

image

HoP:
image

/ New:

image

/ Alt:

image

HoS:
image

/ New:

image

/ Alt:

image

Jani:
image

/ New:

image

/ Alt:

image

MD:
image

/ New:

image

/ Alt:

image

Mime:
image

/ New: (No Alt)

image

Miner:
image

/ New:

image

/ Alt:

image

Net Admin:
image

/ New:

image

/ Alt:

image

Paramed:
image

/ New:

image

/ Alt:

image

Prisoner:
image

/ New:

image

/ Alt:

image

Psych:
image

/ New:

image

/ Alt:

image

RD:
image

/ New:

image

/ Alt:

image

Robo:
image

/ New:

image

/ Alt:

image

Scientist:
image

/ New:

image

/ Alt:

image

SecOff/SecAss:
image

/ New:

image

/ Alt:

image

Viro:
image

/ New:

image

/ Alt:

image

Warden:
image

/ New:

image

/ Alt:

image

🆑 sprites by: nesisknesis, iamthesilly
add: new plasmaman envirosuits customization opion
balance: plasmaman helmets are now see-through when flashlight/welding are not on
fix: fixes jumpsuit sprites using the wrong icon file
image: updated all envirosuit sprites
/:cl:

Pre-Merge Checklist

  • You tested this on a local server.
  • This code did not runtime during testing.
  • You documented all of your changes.

@github-actions github-actions Bot added Change: spriting Code: Fix fix da bug Feature: Feature The creature feature. featuring: the creature. Balance perfectly balanced as all things should be labels Jul 14, 2026
@CheffieGithub

CheffieGithub commented Jul 19, 2026

Copy link
Copy Markdown
Collaborator

The "new" sprites are made to intentionally have an older style and are generally worse than the current sprites in terms of shading for our modern tg based codebase. Or maybe you just need to finetune the GAGS setup a bit more?

@tattax

tattax commented Jul 20, 2026

Copy link
Copy Markdown
Contributor Author

The "new" sprites are made to intentionally have an older style and are generally worse than the current sprites in terms of shading for our modern tg based codebase. Or maybe you just need to finetune the GAGS setup a bit more?

i assume you mean all of the new ones look bad overall? Otherwise if you could be a little more specific it would me a ton since there's a bunch of moving parts to it

@CheffieGithub

Copy link
Copy Markdown
Collaborator

Not bad, it's just the shading falls flatter and looks worse (imo). Can you try making the shading look a bit less flat by changing the gags parts?

@CheffieGithub

CheffieGithub commented Jul 20, 2026

Copy link
Copy Markdown
Collaborator

I think the captain, CE, atmos tech sprites show the shading and color differences well. Some like the prisoner outfit are also missing shading on the new sprites. It just needs a bit of fine tuning on the config and gags parts themselves.

@tattax

tattax commented Jul 23, 2026

Copy link
Copy Markdown
Contributor Author

@CheffieGithub i did update the greyscale config and colors, see if you like it better. Can't really make it look like the original since i'm switching style for consistency with GAGs.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

Balance perfectly balanced as all things should be Change: spriting Code: Fix fix da bug Feature: Feature The creature feature. featuring: the creature.

Projects

Status: In progress

Development

Successfully merging this pull request may close these issues.

2 participants