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[BUG]NoRotateSet #9432

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Description

@oxaiqn

Pre-submission checklist

  • I have searched through existing issues and confirmed this bug has not been reported yet.
  • I have reproduced this on the latest development build.

LiquidBounce Branch

Nextgen

LiquidBounce Build/Version

0.41.0

Operating System

Linux

Minecraft Version

26.3

Describe the bug

If the game constantly rotates your camera, then NoRotateSet "can't handle it."

Steps to reproduce

enable NoRotateSet
place repeating command block
rotate {your_username} 90 90
power the command block

Client Log

-

Screenshots

Activity

  1. liquidbounce-support-bot commented on Oct 23, 2026

    @liquidbounce-support-bot
    Contributor

    Thanks for the report and the repro steps.

    To narrow it down, could you add:

    1. What you actually see. Does your view still snap to 90/90 every tick, does it jitter between your own aim and the forced rotation, or does something else happen?
    2. Whether a single /rotate gets blocked. Run it once by hand with the command block unpowered. That tells us whether the problem is only the every-tick spam or whether this kind of rotation gets through at all.
    3. Which mode you're using. The default is SilentAccept; the other is ResetRotation. If you're on SilentAccept, please try ResetRotation as well and say whether it behaves differently. Mode details: https://liquidbounce.net/docs/modules/player/norotateset
    4. A .debug paste link, typed with NoRotateSet enabled.

    A short clip would also help, since "can't handle it" can mean a few different things.


    🤖 Automated support reply — a human maintainer will review if this doesn't help.

  2. oxaiqn commented on Oct 23, 2026

    @oxaiqn
    Author

    1:jitter
    2:my camera rotates anyway
    3:both

  3. liquidbounce-support-bot commented on Oct 23, 2026

    @liquidbounce-support-bot
    Contributor

    Thanks for the report — this looks like it could be an actual bug. It has been flagged for the maintainers to investigate. 🤖

  4. added this to the 0.42.0 milestone on Oct 24, 2026
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