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4thfever/README.md

4thfever header

GitHub 4thfever Bilibili 4thfever Email wangxin4qiao@163.com

Focus AI + Games 5+ years experience Chinese English Japanese French

About / 关于我

Hi, I am 4thfever. I work on AI + Games: agentic worlds, simulation-driven gameplay, AI-assisted content generation, and playable systems shaped by both rules and models.

我是 AI + 游戏 方向的长期实践者,已经深耕 5 年以上,目前在一家世界顶级游戏公司之一从事相关工作。我关注的不是简单的 AI 对话或内容生成,而是 AI 如何参与游戏世界的运行、演化和表达。

  • Education / 教育背景: Xi'an Jiaotong University / 西安交通大学 + CentraleSupelec / 法国中央理工-高等电力学院
  • Languages / 语言: Chinese / 中文 + English / 英语 + Japanese / 日语 + French / 法语
  • Status / 当前状态: not looking for jobs, but open to ideas and conversations / 暂不看工作机会,欢迎交流 AI 游戏相关脑洞

Direction / 关注方向

  • AI-native game design / AI 原生玩法设计: gameplay built around AI behavior / 围绕 AI 行为本身设计玩法。
  • Agentic simulation / 智能体世界模拟: characters, factions, memory, goals, and long-term change / 角色、组织、记忆、目标与长期演化。
  • Rule-grounded creativity / 规则约束下的生成: coherent, inspectable, playable generation / 可控、可解释、可游玩的生成。
  • Emergent narrative / 涌现叙事: stories driven by systems and player intervention / 由系统因果和玩家干预生长出的故事。
  • Creator tooling / 创作者工具: reusable workflows for thinking and building / 面向思考与创作的可复用工作流。

Projects / 项目

Cultivation World Simulator / 修仙世界模拟器
A rule-grounded Xianxia world simulator: every cultivator is an LLM agent, and the player observes or intervenes as the "Heavenly Dao".
一个规则约束下的修仙世界模拟器:每个修士都是独立 LLM Agent,玩家以“天道”视角观察或干预世界。

Core question / 核心问题: Can a game world feel alive when rules define the boundaries, agents drive actions, and the player acts as a subtle world-level force?
当规则系统负责边界与因果,AI Agent 负责行动与表达,玩家以世界级力量观察和干预时,游戏世界能不能呈现“活着”的质感?

  • Rules / 规则: realms, sects, techniques, pills, artifacts, resources, combat, auctions, events / 境界、宗门、功法、丹药、法宝、资源、战斗、拍卖与事件
  • Agents / 智能体: memory, personality, goals, relationships, decisions, consequences / 记忆、性格、目标、关系、决策与长期后果
  • Emergence / 涌现: sect wars, breakthroughs, betrayal, romance, disaster, rivalry, legends / 宗门冲突、突破、背叛、情感、灾难、宿敌与传说

MaQianZu Skill / 马督工 Skill
A Codex skill based on full-text extraction, search, and analysis logic from MaQianZu's Sleep Message program, built to understand the operating logic of society and defend our modern life.
基于马督工《睡前消息》栏目的全文本提炼、搜索与分析逻辑的 Skill,用来洞察社会运行规律,保卫我们的现代生活。

Stack / 技术栈

Python TypeScript Go FastAPI Vue Vite PixiJS PyTorch Pandas Selenium Git Linux

GitHub Activity

4thfever GitHub stats

Contact / 联系我

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  1. cultivation-world-simulator cultivation-world-simulator Public

    基于 AI Agent 工作流的修仙世界模拟器,旨在还原智能、开放的仙侠世界。| An open-source Cultivation World Simulator using Agentic Workflow to create a dynamic, emerging Xianxia world.

    Python 1.9k 213

  2. maqianzu-skill maqianzu-skill Public

    马前卒思路、口吻、记忆、风格的对话Skill

    Python 73 17