From 3d1a775d4c2458b9547ed7f52414a66621228b2b Mon Sep 17 00:00:00 2001 From: Ludwig Date: Wed, 12 Aug 2026 00:59:08 +0200 Subject: [PATCH] Default Camera3D up is.. sideways? --- src/camera.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/camera.rs b/src/camera.rs index d0248670..87e6b5ae 100644 --- a/src/camera.rs +++ b/src/camera.rs @@ -227,7 +227,7 @@ impl Default for Camera3D { position: vec3(0., -10., 0.), target: vec3(0., 0., 0.), aspect: None, - up: vec3(0., 0., 1.), + up: vec3(0., 1., 0.), fovy: 45.0_f32.to_radians(), projection: Projection::Perspective, render_target: None,