Issues, bug reports and discussion are open to everyone. Pull requests are a little different: a maintainer has to vouch for you before we review your first one.
Your first pull request is how you get vouched. There's no separate request
to file and nothing to do up front. Pick an issue, write the change, and open
the PR. A bot adds a needs-vouch label and a comment; a maintainer looks at
the PR, and if it's a real attempt at the problem they comment /vouch on it
and review it from there. Nothing gets closed while you wait.
Please don't open an issue just to ask to be vouched. We vouch for people based on a contribution, not an introduction, and requests without a PR attached get closed. If you want a steer before writing code, ask on the issue you plan to fix or on Discord.
One at a time. Outside contributors can have one pull request open at once, or three once vouched. Open more than that and the newest is closed with a note asking you to finish the others first; reopen it once one of them lands. Drafts don't count towards the limit. This isn't about the quality of your work — a handful of parallel changes from one author is more than we can review properly, and in practice it means none of them get merged.
What makes a first PR easy to vouch for: it references an Accepting PR issue,
explains why the change is needed, includes reproduction
steps, and has before/after
screenshots if it touches the UI.
Good places to start: the good first issue label, and Discord if the dev setup gives you trouble.
Why we do this: AI tools make it cheap to open a plausible-looking PR with no
understanding behind it, and reviewing those crowds out the contributions we
want to spend time on. Vouching is a check that there's a person behind the
work, not a skill test. We use Vouch; the
list is .github/VOUCHED.td.
Vouch from the contributor's open pull request, once you've looked at it and it's a genuine attempt at the problem. Don't vouch from an issue that has no PR behind it; point the author here instead.
Comment with the keyword first on the first line:
/vouch @username optional reason
/unvouch @username
/denounce @username optional reason
On a PR, a bare /vouch with no handle vouches that PR's author.
/denounce closes a PR outright and keeps closing that author's PRs from then
on. Keep it for repeat spam and bad-faith behaviour; /unvouch quietly removes
someone without blocking them.
Vouching also lifts someone's open-PR allowance from one to three, which is the only way to let a contributor run more than one at a time. Reopening a PR that was closed for hitting the cap won't work on its own — the check runs again on reopen and closes it again.
The bot opens a PR updating .github/VOUCHED.td. Nothing takes effect until
you merge it. That PR needs an approval rather than a green CI run — GitHub
does not run workflows on PRs the bot creates. Merge them one at a time; two
open at once will conflict on the same sorted list.
New bug reports and feature requests open with a Needs Feedback label (the
issue templates apply it automatically). That label means the issue is still
being discussed — the scope, the approach, or whether we want the change at all
isn't settled yet. Please don't start a PR against a Needs Feedback
issue; the discussion often changes what the fix should be, and code written
too early tends to get thrown away.
Once a maintainer is happy with the direction, they swap Needs Feedback for
Accepting PR. That's the green light: the issue is understood and ready for
someone to pick up. Comment to claim it so two people don't duplicate work, then
open your PR and reference the issue (e.g. Closes #123).
If an issue you care about is stuck in Needs Feedback, add the missing detail
(a clear repro, the debug info from Help → Copy debug info, your use case) or
ask on the issue — that's usually what unblocks it. This is a convention, not a
hard gate: it keeps effort pointed at changes we've agreed on, on top of the
vouching trust check above.
Every bug report and every PR needs steps someone else can follow to see the problem (or the fix) for themselves. If a maintainer can't reproduce it, they can't triage the issue or review the PR.
Try the demo environment first. play.hyperdx.io is a hosted HyperDX connected to a public demo dataset (logs, traces, metrics and session replays from the OpenTelemetry demo app). If your bug shows up there, link the exact URL — search and chart explorer keep their query, filters and time range in the URL — and that's most of the repro.
If it needs your own setup, reproduce it locally against the demo data. The quickest way is the frontend in local mode, which needs no Docker and no account:
- Run
yarn app:dev:localand open the app URL it prints. - On the onboarding screen, click Connect to Demo Server. This adds a
Democonnection and the Demo Logs, Traces, Metrics and Sessions sources, the same data play.hyperdx.io uses. Connections and sources live in browser storage; clear site data to start over. Connections last only for the browser session, so reopening the app may require reconnecting to the demo server. - Follow your steps from there.
This is the same mode the Vercel preview on your PR runs in, so reviewers can follow the same steps there.
Local mode has no API behind it (dashboards and saved searches are kept in local
storage), so it can't reproduce anything involving alerts, webhooks, auth,
teams, or the API itself. For those, use the full stack (yarn dev, see
Development). It sets up a Local ClickHouse connection and
sources for every new team, so onboarding skips the demo server button. To
point it at the demo data instead, add a connection in Team Settings with
host https://sql-clickhouse.clickhouse.com, user otel_demo, and an empty
password, then add sources on it from database otel_v2 (tables otel_logs,
otel_traces, hyperdx_sessions, and the otel_metrics_* tables). Otherwise
it only has the data your local stack sends to itself (see HYPERDX_API_KEY
under Development).
If the bug depends on your own schema or data, say so, and include the table
definition (SHOW CREATE TABLE ...) and the source settings. Strip anything
sensitive.
What good steps look like:
- Start from a known place: play.hyperdx.io,
yarn app:dev:localconnected to the demo server, or a freshyarn dev(say which). - Number each step and name the UI element you interact with by its visible
text: "Open Search, pick the Demo Logs source, set the time range to
Last 15 minutes, type
SeverityText:errorand press Enter." - End with what you expected and what happened instead.
- For bugs, add the debug info from Help → Copy debug info.
In a PR, fill in the "How to reproduce" section of the template with:
- Steps that show the bug or missing behavior on
main(or a link to the issue that has them). - The same steps on your branch, and what's different now.
- Anything extra the reviewer needs: env vars, a feature flag, a particular source or schema, seed data.
Any PR that changes something a user can see in the app must include before and after screenshots, or a short video if the change involves interaction or animation. Put them in the "Screenshots or video" table of the PR template.
- Before is
main; after is your branch. Take both at the same viewport size and theme, showing the same screen and data, so the difference is obvious. The demo server data makes this easy. - For a brand new screen or component there's no "before"; show the place it's reached from instead.
- If the change affects both light and dark mode, or both the HyperDX and ClickStack themes, include each one that looks different.
- Keep them focused. Crop to the area that changed, or annotate the full page.
This isn't enforced by a check, but reviewers won't start on a UI PR without them.
Service Descriptions:
- OpenTelemetry Collector (otel-collector): Receives OpenTelemetry data from instrumented applications and forwards it to ClickHouse for storage. Includes OpAMP supervisor that dynamically pulls configuration from HyperDX API.
- ClickHouse (ch-server): ClickHouse database, stores all telemetry.
- MongoDB (db): Stores user/saved search/alert/dashboard data.
- HyperDX API (api): Node.js API, executes ClickHouse queries on behalf of the frontend and serves the frontend. serves the frontend. Can also run alert checker.
- HyperDX UI (app): Next.js frontend, serves the UI.
Pre-requisites:
- Docker
- Node.js (
>=22) - Yarn (v4)
You can get started by deploying a complete development stack in dev mode.
yarn devThis will start the Node.js API, Next.js frontend locally and the OpenTelemetry collector and ClickHouse server in Docker.
Each worktree automatically gets unique ports so multiple developers (or agents)
can run yarn dev simultaneously without conflicts. A dev portal at
http://localhost:9900 auto-starts and shows all running stacks with their
assigned ports. Check the portal to find the URL for your instance.
To stop the stack:
yarn dev:downTo enable self-instrumentation and demo logs, you can set the HYPERDX_API_KEY
to your ingestion key (visit the Team settings page after creating your account).
To do this, create a .env.local file in the root of the project and add the
following:
HYPERDX_API_KEY=<YOUR_INGESTION_API_KEY_HERE>Then restart the stack using yarn dev.
The core services are all hot-reloaded, so you can make changes to the code and see them reflected in real-time.
The development stack mounts volumes locally for persisting storage under
.volumes. Each worktree gets its own volume directory (e.g.
.volumes/ch_data_dev_89). Clear the .volumes directory to reset ClickHouse
and MongoDB storage.
If you are running WSL 2, Hot module reload on Nextjs (Frontend) does not work out of the box on windows when run natively on docker. The fix here is to open project directory in WSL and run the above docker compose commands directly in WSL. Note that the project directory should not be under /mnt/c/ directory. You can clone the git repo in /home/{username} for example.
To develop from WSL, follow instructions here.
All test environments use slot-based port isolation, so they can run simultaneously with the dev stack and across multiple worktrees.
E2E tests run against a full local stack (MongoDB + ClickHouse + API). Docker must be running.
# Run all E2E tests
make e2e
# Run a specific spec file (dev mode: hot reload, containers kept running)
make dev-e2e FILE=search
# Run with grep pattern
make dev-e2e FILE=search GREP="filter"
# Run via script directly for more control
./scripts/test-e2e.sh --ui --last-failedTests live in packages/app/tests/e2e/. Page objects are in page-objects/,
shared components in components/.
# Build dependencies (run once before first test run)
make dev-int-build
# Run a specific test file
make dev-int FILE=checkAlertsTo run unit tests or update snapshots, you can go to the package you want (ex. common-utils) to test and run:
yarn dev:unitCoverage tells you a line ran; it doesn't tell you a test would fail if that line were wrong. Stryker edits the source in small ways (flips a comparison, empties a return) and reports which edits the test suite failed to catch. A surviving mutant is a missing assertion.
Set up in common-utils only for now. From packages/common-utils:
# The file you're working on — seconds to a couple of minutes
yarn dev:mutation --mutate src/filters.ts
# Everything you've changed off main
yarn dev:mutation --mutate "$(git diff --name-only --diff-filter=d --relative origin/main... -- 'src/**/*.ts' | grep -v __tests__ | paste -sd, -)"
# The whole package (slow — tens of minutes)
yarn dev:mutationScope it to what you're working on. Runs are roughly linear in mutants, and the whole package is ~365 files. Results are cached between runs, so a re-run after editing one file only re-tests that file.
Read the Survived entries: each one shows the edit that was made and the tests
that ran anyway. NoCoverage means no unit test reaches that code at all — some
of those are covered by integration tests, which this doesn't run. An HTML
report lands in reports/mutation/.
The score is not a coverage number for the whole file. Module-level code —
constants, regexes, lookup tables — isn't mutated at all (ignoreStatic, about
10% of the mutants here) and is left out of the denominator, so a high score
says nothing about whether those are asserted on.
Not wired into CI. It's a tool for while you're writing tests, not a gate.
One wrinkle worth knowing about: the root package.json pins
@stryker-mutator/core/minimatch to ^9. Our blanket brace-expansion
resolution forces v2 (CJS) everywhere, and minimatch v10's ESM build needs
brace-expansion v5's named exports, so Stryker crashes on startup without the
pin. Drop it if that blanket resolution is ever narrowed.
HyperDX includes an MCP server that lets AI assistants query observability data, manage dashboards, and explore data sources. See MCP.md for setup instructions.
The repo also ships with configuration for AI coding assistants that enables interactive browser-based E2E test generation and debugging via the Playwright MCP server.
The project includes agents and skills for test generation, healing, and planning under .claude/. These are loaded automatically when you open the project in Claude Code. No additional setup required.
A Playwright MCP server config is included at .cursor/mcp.json. To activate it:
- Open Cursor Settings → Tools & MCP
- The
playwright-testserver should appear automatically from the project config - Enable it
This gives Cursor's AI access to a live browser for test exploration and debugging.
If you need help getting started, join our Discord and we're more than happy to get you set up!
