- Initial release
- Improved structure regenreation handling
- Changed voxel shape resolution from 2 to 4. Improves experience while walking up the struts, but unfortunately makes the struts feel jumpier.
- Fixed flywheel render lighting
- Improved sable behaviour
- Fix strut double rendering
- Fix strut rotations with create schematics and transforms
- Improve sable behavior
- Improve item pickup behavior
- Tweak lang
- Attempted to improve load safety for C2ME
- Fix duplication issue when assembling a strut onto a sublevel with a physics assembler.
- Improve transform behaviour
- Fix duplication issue but like for real this time
- Fix click-through issue with struts on levels and for sub-levels
- Make it possible to specify the render type of strut models - (PR #4 thanks to george8188625)
- Fix item drop issue for like real this time (How does this keep happening??)
- Fixed collision shapes being desynced on a dedicated server